ROYALS [f/m] - the mortal sons, daughters, niece, nephews, grandchildren and the rest of the relatives of the king and queen. the pinces, princesses and the rest of the royal family relatives reside in the moonstone castle and occasionally oversees the events and daily activities of the commoners in the village. [please indicate in your application the relation of your character to the king/queen]
MORTALS [f/m] - commoners, have jobs in the forgery, barns, food shops, pubs, inns etc.
HUNTERS [f/m] - hunters are highly trained mortals to help exterminate and try to keep the kingdom as creature-free as possible. they have headquarters situated within the kingdom where all their hunting materials are located. they have the means to distinguish the mortals from the other creatures. basically, they burn witches, stake vampires and slaughter werevolves to keep the town safe.
KNIGHTS [m] - the royals sent their knights to help the hunters with their work, they're the hunters' support team and while they aren't summoned to help at a mission, they roam the kingdom to keep watch for any suspicious activity. they are also mortals.
WITCHES/WARLOCKS [f/m] - possess dark powers and can shape shift into one certain animal. lives and works among the mortals undetected unless their identity is given away. able to steal souls to maintain their youth and power. able to cast spells, practice witchcraft and/or summon from the underworld.
VAMPIRES [f/m] - creatures of the night who migrated from the mountains down to the town's neighboring forest, they feed on the mortals within the kingdom, they reside in a protected mansion within the forest grounds. A magic barrier cloaks the mansion and keeps it hidden from mortal eyes. They frequent the village in the evenings unless they obtain a certain potion from the witches to allow them to roam during day time. most have psychic powers and heightened senses.
WEREWOLVES [f/m] - usually found on the north side of the kingdom where the barns are located. they feed on the livestock causing trouble to the farmers and to the village's food supply. on a full moon, their craving for mortals intensifies. they can shift to their mortal form whenever they please which allows them to either live among the townspeople. They may also choose to reside in their mountain caves.
EACH GROUP [aside from the mortals and royals] HAVE THEIR RESPECTIVE LEADERS. THERE IS ONLY ONE LEADER PER GROUP. YOU MAY APPLY FOR A SLOT IF IT IS AVAILABLE. PLEASE PUT THIS IN YOUR APPLICATION. FOR EXAMPLE, CHARACTER TYPE: KNIGHT LEADER
HUNTER LEADER =DONGHAE
KNIGHT LEADER= WOOHYUN
WITCH/WARLOCK LEADER = SUZY
VAMPIRE LEADER = SOJIN
WEREWOLF LEADER =AVAILABLE
NOTE. The dark creatures are allies and have great hatred towards the hunters for trying to exterminate them. They try to kill each other off any chance they get. The mortals rely on these hunters for their safety and they are to report suspicious activity if any.
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