LostMemoriesMMORPG
Classes basic skills
Basic Classes:
Warrior, Healer, Wiccan, Scout.
Warrior . Specializes in short range attacks, stamina, strength, swords and axes. Highest defense. They are typically slower, and weak against magical attacks. Warriors have the potential of making make-shift weapons out of items around them. Basic skills for a warrior, are;
Bash: A simple blunt attack that takes 3hp from your opponent. Bash can be done without a weapon. Costs 2 2 sramina until level 5.
Strike: A simple slash attack that takes 4hp from your opponent. Strike requires a sword, ax or dagger. Costs 2 stamina until level 5.
Stab: A simple pierce attack that takes 7hp from your opponent. Stab requires a sword or dagger. Costs 3 stamina until level 5.
Sweep: A quick attack that knocks opponents off their feet. Must have at least 10 speed points to perform this attack.
Parry: An evasive move that can stop an opponent's attack and turn their back towards you. Must have at least 10 speed points and 5 skill points to perform this attack.
After level 5, a warrior is upgraded to a Knight. Attack, defense and HP are increased by 3 points. Stamina, speed, and skill are increased by 4 points. All basic Warrior attacks will no longer cost stamina. Basic attacks for a Knight are;
Charge: A stronger bash that takes 6hp from your opponent and costs 2 stamina until level 7.
Slice: A stronger slash attack that takes 7hp from your opponent and costs 2 stamina points until level 7. Must have a dagger, ax or sword to complete this attack.
Shank: A stronger pierce attack that takes 10hp from your opponent and costs 3 stamina points until level 7. Must have a dagger or sword to complete this attack.
Toss: A grab attack that allows you to throw your opponent, causing 8hp in damage and requires 5 stamina points until level 7. Must have at least half of your strength to perform this attack, and 14 speed points and 9 skill points.
Shift: The ability to make items around you into weapons. I.E: a long branch and rock can be made into a spear. Must have at least 9 skill points to perform.
Other classes of the Warrior and other skills will be rewarded based on your progression through the game.
The Healer class specializes in healing, white magic, buffs and at some point illusions and escapes. High defense, and health. They have basic hand to hand skills and are faster than scouts. At one point a healer can feel when a battle is approaching. Basic skills for a Healer are;
Repair: This restores 5 health to yourself or a target. (Careful, it is possible to heal an enemy in this game.) This costs 3 magic points to perform before level 5.
Defense Buff: Casting this spell will keep you or your party's defense up by 4pts. Lasts For 1 rl hour, or until your character dies. Costs 3 magic points before level 5.
Seek: This spell shows the path ahead. Allowing the caster to see which paths are dangerous, and which are safe. May even uncover hidden items. Costs 4 magic points to perform before level 5.
Push: This attack adapts to your specialization. It pushes the enemy away causing 3 hp damage. Requires 1 strength point until level 5, and 2 magic if you've specialized.
Call: This allows you to sumon an enemy moster to battle for you until you or the enemy dies. Costs 5 magic points until level 5.
After level five you are upgraded to a Mage. Your attack and defense are increased by 3. Magic and HP increased by 4. Stamina, speed and skill are all increased by 4. And here is when you will be asked if you want to specialize. Note that you can specialize only when you level up, and can only specialize once. However there is a mystery quest on taking on more elements. Ask around about it. You might find some neat information. All skills that required magic points will now only cost 1 magic point. And basic skills for a Mage are;
Repair Buff: This gives yourself and party a 4 hp boost for 1 rl hour and takes 3 magic points until level 7.
Cloaked (buff): This buff keeps your defense raised 8pts for 1 rl hour and takes 3 magic points until level 7.
Reveal: This will reveal any traps or enemies in your general area. Costs 4 magic until level 7.
Strike: This adapts to your specialization. It strikes the enemy with an elemental attack, taking away 4 hp. Requires 1 strength and 3 magic. (You should have specialized by now)
Other classes of the Healer and other skills will be rewarded based on your progression through the game.
Wiccan Specializes in long range attacks, stamina, speed, hexes and curses. Highest Speed. They are the second fastest class, and weak against brute force. Wiccans handle things like poison and uses spells that like to mess with their opponent's mind.. Basic skills for a wiccan, are;
Drain: A simple mgic attack that takes 5hp from your opponent to replenish your own hp. Costs 2 magic until level 5.
Touch Me: (A hex 1hr). Any damage you take, so shall your opponent. Costs 4 magic until level 5.
Poison: Takes 7hp from your opponent. Costs 3 magic until level 5.
Confuse: (A hex 30min) Tricks your opponent into thinking there is more than one of you. May result in the opponent attacking themselves or their party. Costs 5 magic. Must have at least 10 speed points to perform this attack.
After level 5, a Wiccan is upgraded to a Sorcerer. This is when you will be asked to specialize. Attack, defense, and HP are increased by 3 points. Stamina, speed, and skill are increased by 4 points. All basic Wiccan attacks will now only cost 1 sp. Basic attacks for a Wiccan are;
Life Drain: A stronger drain that takes 6hp from your opponent to replenish yourself. and costs 2 magic until level 7.
Chacra block: Disallows your opponent and speed attacks and costs 2 magic points until level 7.
Kill: A powerful attack that takes 10hp from your opponent, killing those level 3 or lower and costs 4magic points until level 7.
Other classes of the Wiccan and other skills will be rewarded based on your progression through the game.
Scout Specializes in long range attacks, stamina, speed, bows/arrows and lances. Highest speed. They are the fastest class, but are weak against magical attacks. Scouts have a higher chance in getting away with theft and hiding. Basic skills for a Scout, are;
Pierce: A simple pierce attack that takes 4hp from your opponent. Strike requires a bow and arrows.
Launch: A simple launch attack that takes 5hp from your opponent. Requires something to throw. Slingshot for better results. Costs 3 stamina until level 5.
Sweep: A quick attack that knocks opponents off their feet. Must have at least 10 speed points to perform this attack.
Evade An evasive move that can dodge your opponent's attack and get you away at a safe distance. Must have at least 5 speed points and 5 skill points to perform this attack.
After level 5, a Scout is upgraded to a Soldier. Attack, defense, and HP are increased by 3 points. Stamina, speed, and skill are increased by 4 points. All basic Scout attacks will no longer cost stamina. Basic attacks for a Soldier are;
Multi Pierce: A stronger peirce that takes 7hp from your opponent and costs 2 stamina until level 7. Requires bow and arrows.
Shoot: A stronger launch attack that takes 7hp from your opponent and costs 2 stamina points until level 7. Must have slingshot to perform.
Toss: A grab attack that allows you to throw your opponent, causing 8hp in damage and requires 5 stamina points until level 7. Must have at least half of your strength to perform this attack, and 14 speed points and 9 skill points.
Shift: The ability to make items around you into weapons. I.E: a long branch and rock can be made into a spear. Must have at least 9 skill points to perform.
Other classes of the Scout and other skills will be rewarded based on your progression through the game.
Comment below once you've read this.
coded by edelweiss. do not remove the credits.
Comments
You must be logged in to comment.