Personal Message
They are not all monsters to be feared.
FULL NAME
Yagi Arisa/Alissa
NICKNAME
Risa, Ari, Issa
DATE OR BIRTH
July 31, 1995
BIRTHPLACE
Superno, Ivyaki
OCCUPATION
Spiritual Ranger
ORIENTATION
Demiual
STATUS
single
Powers
spirit communication+nature manipulation
ABOUT THE CHARACTER
Arisa actually grew up in Ivyaki since her parents found their happiness on the islands and chose to stay. It was just her and her parents who always seemed to make time for their beloved daughter. Despite the love they had, however, there were things that they just could not understand. Mild-mannered, polite, and kind, Arisa wasn't a dislikable or difficult child behavior-wise. She didn't even have some difficult or hard-to-control power that made other's lives hard. No, poor Arisa's only flaw was the weird things she claims to see. While playing on the playground, she would suddenly stop and start speaking to someone that wasn't there. At night, she'd run from her room crying about how a monster was taunting her from the ceiling.
With how rare her primary ability truly was, only one or two people per generation of island natives having it, most of the adults in her life passed it off as just an overactive imagination and most of her peers would do their best to ignore it. Nobody wanted to be involved with the girl who wielded a power as scary as being able to contact the old gods, lest opening themselves up to the potential of her turning on them and using that to her advantage. Other people simply feared what they didn't know and hardly anyone knew the old gods and spirits of Ivyaki. Arisa did her best to ignore what she sees, but it was always difficult to do when the creatures talk and taunt—doing anything to grab the attention of someone that can actually see them. So, Arisa tried reinventing herself a little, trying to pass off her nature abilities as her main powers— to pretend she doesn't see strange things all the time, but it was as if the concentration of those things increased exponentially as she grew older. Everywhere she turned, one of those things were looking to get her attention.
There was one point in her life where Arisa wanted nothing to do with her power because of how people treated her, but now she's an adult and more receptive to what she can't control. With the help of her bodyguard: a powerful spirit called Hisashi (disguised as a house cat named Mamoru), Arisa has found herself being one of the main points of contact between the Ivyaki spirits and old gods and the island's citizens as a spiritual park ranger. She also uses her nature manipulation ability to keep the park at its best year-round.
Because Arisa has lived on Ivyaki her whole life, she's had her powers for virtually her entire life and never fully experienced the return of past life memories. Though people have explained their experiences to her, she simply can't fathom being conflicted between leaving or staying and she's always lost when people suddenly pack up and make their way off the island through some route that she's never been able to find, despite her curiosities and searching.
With how rare her primary ability truly was, only one or two people per generation of island natives having it, most of the adults in her life passed it off as just an overactive imagination and most of her peers would do their best to ignore it. Nobody wanted to be involved with the girl who wielded a power as scary as being able to contact the old gods, lest opening themselves up to the potential of her turning on them and using that to her advantage. Other people simply feared what they didn't know and hardly anyone knew the old gods and spirits of Ivyaki. Arisa did her best to ignore what she sees, but it was always difficult to do when the creatures talk and taunt—doing anything to grab the attention of someone that can actually see them. So, Arisa tried reinventing herself a little, trying to pass off her nature abilities as her main powers— to pretend she doesn't see strange things all the time, but it was as if the concentration of those things increased exponentially as she grew older. Everywhere she turned, one of those things were looking to get her attention.
There was one point in her life where Arisa wanted nothing to do with her power because of how people treated her, but now she's an adult and more receptive to what she can't control. With the help of her bodyguard: a powerful spirit called Hisashi (disguised as a house cat named Mamoru), Arisa has found herself being one of the main points of contact between the Ivyaki spirits and old gods and the island's citizens as a spiritual park ranger. She also uses her nature manipulation ability to keep the park at its best year-round.
Because Arisa has lived on Ivyaki her whole life, she's had her powers for virtually her entire life and never fully experienced the return of past life memories. Though people have explained their experiences to her, she simply can't fathom being conflicted between leaving or staying and she's always lost when people suddenly pack up and make their way off the island through some route that she's never been able to find, despite her curiosities and searching.
CHARACTER'S PERSONALITY
Arisa is a quiet, but sociable person but she's often not allowed to be. She generally has to be calulative when approaching people because she usually can't tell the difference between a wandering spirit and an actual person since most of them look so human. Since pretty much no one can see what Arisa is talking to when she speaks to spirits that have wandered away from the mountain, she's often thought of as ditzy or even a little nuts but she's quite smart. She has a photographic memory and she can pour through huge books within a day.
Ironically, despite the challenges posed by her power, Arisa really loves supernatural and eldritch things. She loves reading up on lore from all over, not just Ivyaki. Ivyaki happens to be her favorite, however, because she can often get information from the source. Arisa also really loves nature, retro music, cats, vintage or avant-garde fashion, high fantasy, and drawing. She hates too hot or too cold weather and the beach. When she isn't busy tending to Mt. Grandis park, she's probably drawing, watching old paranormal documentaries/docuseries, or camped out in the archives of Viribus's library.
She's almost never without Hisashi because he offers a lot of pretection since not every Ivyaki spirit or god is friendly. At the same time though, the two have formed a really strong bond over the years because they've been together every since they stumbled upon each other in the woods one day. Arisa would easily call Hisashi her best friend, despite his hot and cold personality.
Ironically, despite the challenges posed by her power, Arisa really loves supernatural and eldritch things. She loves reading up on lore from all over, not just Ivyaki. Ivyaki happens to be her favorite, however, because she can often get information from the source. Arisa also really loves nature, retro music, cats, vintage or avant-garde fashion, high fantasy, and drawing. She hates too hot or too cold weather and the beach. When she isn't busy tending to Mt. Grandis park, she's probably drawing, watching old paranormal documentaries/docuseries, or camped out in the archives of Viribus's library.
She's almost never without Hisashi because he offers a lot of pretection since not every Ivyaki spirit or god is friendly. At the same time though, the two have formed a really strong bond over the years because they've been together every since they stumbled upon each other in the woods one day. Arisa would easily call Hisashi her best friend, despite his hot and cold personality.
CHARACTER'S OCCUPATION
Arisa works as one of Ivyaki's most important people: a spiritual park ranger. These rangers are in charge of keeping the national park and mountain safe and well-kept and they also maintain the citizens' good relationship with the old gods. Because of her spirit communication ability, she's the messenger between the spirit and human worlds on Ivyaki. While other spirit rangers are versed in reading signs and things to interpret the gods' feelings and messages, she can get them directly. Because of most peoples' fear of the spirits and old gods, spirit ranger isn't the most desirable of jobs and it's considered pretty low class. Arisa doesn't mind, of course. She feels that with her ability and lifelong familiarity with Ivyaki, it's her duty to do what she does.
CHARACTER'S SIGNIFICANT OTHER
OFFICIAL DATE
RELATIONSHIP STATUS
LOVER'S FULL NAME
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CHARACTER'S CLOSEST FRIENDS
CHARACTER'S pre-made plots
01
PLOT TITLE GOES HERE
Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius cume. Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius ea. Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius ea.
02
PLOT TITLE GOES HERE
Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius cume. Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius ea. Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius ea.
03
PLOT TITLE GOES HERE
Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius cume. Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius ea. Lorem ipsum dolor sit amet, mei ei luptatum facilisis necessitatibus, dicat utinam ei vis, docendi laboramus prodesset id vix. Nec velit zril commune cu, usu ut nobis graece deserunt. Fugit sonet tacimates vel cu, purto aliquip accusata ad pro. Doctus singulis has id, ea per fastidii lucilius elaboraret. Atomorum moderatius ea.
user's ooc notes
01. i definitely prefer plot over wing and PMs over wall so I can keep track of it all. i do expect some cooperation when it comes to plotting as well. i want us to have a plot that we're both happy with. otherwise, it's no fun for someone. if you don't like something/something doesn't work with your character, tell me and i'd do the same.
02. i prefer 3rd, paragraph but nothing incredibly long. two or three solid ones are perfectly fine. i'm also very up for detailed script (1st) that's cool too
03. reply speed varies because i like to give my best and i might be held up with work stuff or just not having an idea of what to say right away. sometimes writing for rpr is just hard because i get burnt out. you don't have to poke me, i'm literally always thinking about it when i haven't replied and i promise to get back to you.
04. if you feel like we need to work out some kinks, get back on track, or completely overhaul because the plot is straying or dying a bit, tell me! i'd do the same for you. we can figure it out together. team work makes the dream work, my dudes.
05. i don't plot budding romance, that has to come naturally between our characters. however, if it's something in the past or already established, that's fine by me. any that happens should NEVER be with minors.
06. finally, when it comes to starting, i don't do any of that "you ask, you start" stuff. if it makes sense for the plot to start with a certain character, that's who should start.
02. i prefer 3rd, paragraph but nothing incredibly long. two or three solid ones are perfectly fine. i'm also very up for detailed script (1st) that's cool too
03. reply speed varies because i like to give my best and i might be held up with work stuff or just not having an idea of what to say right away. sometimes writing for rpr is just hard because i get burnt out. you don't have to poke me, i'm literally always thinking about it when i haven't replied and i promise to get back to you.
04. if you feel like we need to work out some kinks, get back on track, or completely overhaul because the plot is straying or dying a bit, tell me! i'd do the same for you. we can figure it out together. team work makes the dream work, my dudes.
05. i don't plot budding romance, that has to come naturally between our characters. however, if it's something in the past or already established, that's fine by me. any that happens should NEVER be with minors.
06. finally, when it comes to starting, i don't do any of that "you ask, you start" stuff. if it makes sense for the plot to start with a certain character, that's who should start.
I can't stop the loneliness
ANRI