Personal Message
JINX? Stands for Jinx! Duh.

 

RULES ARE MEANT TO BE

- - -- -BROKEN

Jinx lives to wreak havoc without a thought for consequence, leaving a trail of mayhem and panic in her wake. A manic and impulsive criminal, she despises nothing more than boredom, and gleefully unleashes her own volatile brand of pandemonium to the one place she finds dullest: Piltover. With an arsenal of deadly toys, she unleashes the brightest explosions and loudest blasts - all the better to shock and surprise the hapless authorities. Always just out of the law's reach, Jinx's favorite game is to toy with Piltover's finest - especially Vi. Piltover had long been known as the City of Progress, a place where peace and order reigned. That serenity was challenged when a new kind of criminal arrived, the likes of whom had never been seen. This mysterious outlaw unleashed a series of warped and destructive capers that endangered the entire city, and left its people reeling from the worst crime spree in Piltover's history. As the string of crimes without rhyme or reason hit the city, sightings of the lawbreaker emerged. Though the young woman's origins were a mystery, some saw traces of Piltover hextech in her firearms, while others described the street fashions of Zaun in her dress. Because her arrival always brought trouble with it, those who crossed her path soon gave her a name: Jinx.

 

JINX
HUMAN
 
ZAUN
GMT+8
ATTACKS

Q: Switcheroo! Jinx can toggle between her mini gun Pow-Pow and rocket launcher Fishbones. Upon toggling Pow-Pow, Jinx gains attacks speed for up to three stacks, which decay over time when she stops attacking.

W: Zap! Jinx fires a shock blast, dealing physical damage to the first enemy it hits.

E: Flame Chompers! Jinx tosses out 3 chompers that arm themselves after 0.7 seconds, exploding upon contact with any enemy champion, dealing magic damage to all enemies within explosion range over 1.5 seconds. Within the same period, the enemy champion that triggers the chomper is rooted for 2 seconds. The chompers explode automatically after 5 seconds, dealing damage to all enemy units within range.

R: Super Mega Death Rocket! Jinx fires a large rocket which travels in a line, exploding in an area after hitting an enemy champion. Enemies caught in the explosion take 10% - 100% of the rocket's damage, depending on the distance it has travelled, plus additional damage based on their missing health.