The Zone || Raider's Nest ||
The Raider's Stronghold
Stronghold of the Raiders. Wanderers and Watches will be shot or captured upon sight.
The outposts are heavily guarded by a tall fortified wall and deep trent circuling the fortress, and the gates are built with heavy metal and only opened by an eletrical mechanism. As it is hidden within desert-like dunes and sandy, dusty plants that lack like. Many zombies do not wanders these parts, however infection, radiation-mutated bugs, scorpions and beasts do reside in this wilderness.
The Raider's Nest is much larger and complex in comparison to the Watcher's Shelter, as they manufactur mass machinary and weaponry and hold abandoned tanks apprehended from the military. There are 2 large bunking areas, one small kitchen, a large mess hall, and 2 public showers and bathrooms. There are also holding cells for captures survivors and torture chambers deep within the fortress.
The outposts are heavily guarded by a tall fortified wall and deep trent circuling the fortress, and the gates are built with heavy metal and only opened by an eletrical mechanism. As it is hidden within desert-like dunes and sandy, dusty plants that lack like. Many zombies do not wanders these parts, however infection, radiation-mutated bugs, scorpions and beasts do reside in this wilderness.
The Raider's Nest is much larger and complex in comparison to the Watcher's Shelter, as they manufactur mass machinary and weaponry and hold abandoned tanks apprehended from the military. There are 2 large bunking areas, one small kitchen, a large mess hall, and 2 public showers and bathrooms. There are also holding cells for captures survivors and torture chambers deep within the fortress.
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