abilities
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the abilities you can choose for your character. abilities are not limited to these, so feel free to ask if an abiltiy is accepted! remember to only choose only 3 whether it is a general or creature focused ability.
general abilities:
• camoflouge - blend in to your surroundings
• helicopter propulsion - achieve a form of flight by achieving a helicopter-like effect
• invisibilty
• aquatic breathing - breathe underwater (not neeeded for merfolk)
• enhanced physical skill/trait - any physical skill/trait is enhanced. one enhanced skill/trait is one ability!
• visual empathy - see the emotion of others
• mental mapping - have a detailed mental map of any location visited
• telepathy - reading others' minds
• telekinesis - move or manipulate objects without physical means
• healing
• intangibilty - phase through physical matter
• camoflouge - blend in to your surroundings
• helicopter propulsion - achieve a form of flight by achieving a helicopter-like effect
• invisibilty
• aquatic breathing - breathe underwater (not neeeded for merfolk)
• enhanced physical skill/trait - any physical skill/trait is enhanced. one enhanced skill/trait is one ability!
• visual empathy - see the emotion of others
• mental mapping - have a detailed mental map of any location visited
• telepathy - reading others' minds
• telekinesis - move or manipulate objects without physical means
• healing
• intangibilty - phase through physical matter
vampire abilities:
• retractable fangs
• powerful bite - bite stronger than average vampires
• atmokinesis - control weather
• flight - flying outside of bat form
• retractable fangs
• powerful bite - bite stronger than average vampires
• atmokinesis - control weather
• flight - flying outside of bat form
werewolf abilities:
• feral mind - tap into feral state of mind
• lie detection
• pain transference - can absorb pain from others onto themselves
• eolas - connect to nature to discover someone's wereabouts
• feral mind - tap into feral state of mind
• lie detection
• pain transference - can absorb pain from others onto themselves
• eolas - connect to nature to discover someone's wereabouts
merfolk abilities:
• aquatic communication - communicate with sea animals
• siren song - emit sound to lure anyone to the user
• water manipulation
• aquatic communication - communicate with sea animals
• siren song - emit sound to lure anyone to the user
• water manipulation
elf abilities:
• magic
• accelerated regeneration - heal faster than average
• magic
• accelerated regeneration - heal faster than average
faerie/fairy abilities:
• magic
• translation - translating and decoding
• magic
• translation - translating and decoding
nymph abilities:
• botanical communication - communicate with plant-life
• faunal communication - communicate with animals
• nature manipulation
• botanical communication - communicate with plant-life
• faunal communication - communicate with animals
• nature manipulation
djinni/genie abilities:
• magic
• storm inducement - cause formation of a storm
• wish granting
• magic
• storm inducement - cause formation of a storm
• wish granting
more to come..
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