dark land
quest : arena is a place where everyone can duel for a reward. you can't kill each other here but can damage someone. when someone loses a fight their weapon might break or crack (meaning in other fight or in middle of quest it may break).
[ important ] how do you fight here? you both roll a dice. 2 critical hits (not dodged or defenced) and you win. critical hits can not be defended by jumping to sides.
dice when putting damage:
1 - critical hit
2 - hit left
3 - hit right
4 - hit middle
5 - failed
6 - critical hit
dice when dodging/ defence:
1 - taken damage
2 - dodged
3 - taken damage
4 - shielded it well
5 - jumped left
6 - jumped right
[ example ]:
felix vs jaewon:
felix rolls 2
felix post: /takes the dagger and aims for the left, he senses that this fight could be won/ here it goes! /he shouts as he takes the jump towards the rival/ (can go as detailed you wish)
jaewon rolls 6
jaewon post: he saw felix aiming for the left, his feet reacted well by jumping to the opposite side to dodge the hit. ''that was close one'' he muttered and used the chance to make his own move.
jaewon rolls 6
jaewon post: just when felix least expect jaewon used his weapon to stab him and if it was in his luck it could take half of felix's hp and reduce his defence score.
felix rolls 5
felix post: /tried to jump to the left but it was useless as a knife pierced trough my skin/ damn it /I hiss under my breath and try to make a move/
felix rolls 3
felix post: /using my chance i counter attack jaewon hoping for sweet revenge/
jaewon rolls 2
jaewon post: jaewon sensed the danger and he dodged well another hit of felix's, it felt like taking a child's candy...
and continue until one player takes 2 critical hits and bam! battle won
tag admin once it is done and you receive 100-200 gold (depends how fierce the battle was) and possible extra item it can be anything from simple weapon to magical ring...
dice when putting damage:
1 - critical hit
2 - hit left
3 - hit right
4 - hit middle
5 - failed
6 - critical hit
dice when dodging/ defence:
1 - taken damage
2 - dodged
3 - taken damage
4 - shielded it well
5 - jumped left
6 - jumped right
[ example ]:
felix vs jaewon:
felix rolls 2
felix post: /takes the dagger and aims for the left, he senses that this fight could be won/ here it goes! /he shouts as he takes the jump towards the rival/ (can go as detailed you wish)
jaewon rolls 6
jaewon post: he saw felix aiming for the left, his feet reacted well by jumping to the opposite side to dodge the hit. ''that was close one'' he muttered and used the chance to make his own move.
jaewon rolls 6
jaewon post: just when felix least expect jaewon used his weapon to stab him and if it was in his luck it could take half of felix's hp and reduce his defence score.
felix rolls 5
felix post: /tried to jump to the left but it was useless as a knife pierced trough my skin/ damn it /I hiss under my breath and try to make a move/
felix rolls 3
felix post: /using my chance i counter attack jaewon hoping for sweet revenge/
jaewon rolls 2
jaewon post: jaewon sensed the danger and he dodged well another hit of felix's, it felt like taking a child's candy...
and continue until one player takes 2 critical hits and bam! battle won
tag admin once it is done and you receive 100-200 gold (depends how fierce the battle was) and possible extra item it can be anything from simple weapon to magical ring...