quick question o/ (rp stuff)

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Authormelozennie
Created
Tags aurp question rsh 

in a roleplay involving pairing people together what would you prefer ?

a. make a pair yourself with someone else before joining the rp
b. join the rp and be paired with someone else by the admins
c. allow both in the roleplay
d. some other option ??? (pls leave a suggestion)

the pairs aren't romantic btw
(i mean they could be after the fact, but the pairs themselves can be thought of more like work partners ?? in a way LMAO)

also, if you were to be paired with someone (assigned by an admin) after joining the roleplay what criteria would you want your partner to be chosen based on ?

1. rp preferences (1st or 3rd pov, ideal reply speed, typical post length, etc.) 1 & 2 could be combined tbh
2. ooc/mun details (around a the same age, in a same or similar timezone, etc.) 1 & 2 could be combined tbh
3. ic preferences (as in specific things you're looking for in the partner character (ex. a specific species, a specific personality type, etc.)) least likely option to go with just bc i think it is too specific to pair people easily, but i'd still like to hear your thoughts
4. some other criteria ??? (pls leave a suggestion)

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himbos 1 week ago
okay, my answer is probably a little complicated dnsjanfjg.

as an admin, i'm tempted to say a for the first thing, but as a participant, i'd prefer b. if i think about it, i'd probably prefer b overall because i feel like it can get cliquey real quick sometimes with a in place, but!! i wouldn't mind it because that's not always the case. i don't like the idea of c as much though because i feel like it should be either/or. i see the benefits of allowing both, but idk... i just feel like one system is easier on everyone.

as for the second half, i think 1 AND 2 are the only things that should matter at the end of the day. accounting for 3 is fair and can be nice, but i think it's not only easier to match people based on the first two, it's also more interesting to do it that way. idk about everyone else, but i like having my muses interact with people they normally wouldn't because i feel like some of the best interactions stem from ic conflict and general ic differences. unless it's imperative that you have certain ic info (ex: personality types) for, say, a dating rp (because that's where like that matters), i don't think you NEED to focus on the ic stuff for pairing people. at least in my experience.

idk if it'll help you understand me more, but i did a friendship matchmaking event in an rp before and included factors for both ic and ooc (the form was kinda thorough and i can link you if you wanna see), and i think most people ended up pouring more energy into the ooc half than the ic half anyway. the ic can definitely help, but idk... maybe it can be optional and provide additional information ig??? idk what you're pairing people for but these are just my overall two cents ndjfnjga.
Kaworu 1 week ago
b and 1. I feel like most rps do 3 and it doesn't work well. The characters might be a good match but if the muns don't vibe when it comes to genre, writing length, speed etc it just won't work. If you and your rp partner connect you can make it work even if your characters hate it other. Another reason that I don't like ic pairing is exactly because it's hard to do enemies to lovers or other kinds of angst and I find it uninteresting when everything simply goes well from the start.
mikadzuki 1 week ago
personally c, and i know you’re less inclined to choose this one but i would say 3, with 1 being my second option! my suggestion (if i may ofc) for 3 is to limit the preferences to certain options (e.g. let them choose between a, b, and c or smth) to save you the trouble of ppl being overspecific w their wants/needs if that makes sense?
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