*you have to pick two powers~
*request for powers if wanted
Air Manipulation: Ability to control, generate, or absorb air or wind.
Shapshifting: Ability to stretch, deform, expand or contract one's body into any form imaginable.
Animation: Ability to bring inanimate objects to life.
Duplication: Ability to create physical duplicates of oneself.
Earth Manipulation: Ability to control earth; sand, stone, rock, lava, dirt, or other minerals. Water and Ice Manipulators are it’s weakness.
Animal Comminication: Ability to communicate with animals, birds and even aquatic creatures and get them to perform tasks on command.
Fire Manipulation: Ability to breathe out fire, and manipulate fire. Those who can manipulate fire can also walk through fire without being burned. Water is their weakness.
Healing: Ability to heal rapidly and with greater finality from any injury; the rate of recovery varies from character to character.
Ice Manipulation: Ability to breath out snow or ice and manipulate ice. Those with this ability are always cold, but if they ever become too hot they are not able to use their ice manipulation. Fire is it's weakness.
Invisibility: Ability to render the user unseen to the eye and/or other forms of perception This also allows you to walk through walls, much like a ghost.
Light Manipulation: Ability to control, generate or absorb light particles.
Mind Control: Ability to take over one's mind.
Super-Human Speed: Ability to have a level of strength much higher than normally possible given their proportions
Telekinesis: Ability to move objects, control them through your mind.
Telepathy: Ability to read or communicate through ones thoughts.
Teleportation: Ability to move from one place to another without occupying the space in between
Time Control: Ability to stop, slow, reverse, or speed up time.
Wall Crawling: Ability to walk on walls, ceilings, and dangle from them without falling.
Water Manipulation: Ability to breath out water, and manipulate water to their liking. Those who have this ability can walk on water stay under water for long periods of time. Ice and Fire manipulators are their weaknesses.
Weather Control: Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, ocean currents, etc.) or control the intensity of the weather.