Runes List

 
 

Runes »

Runes, also known as Marks, are symbols that grant beings various supernatural abilities, with both angelic and demonic runes known to exist. For Shadowhunters, runes are a complex runic language given to them by the Angel Raziel, which grants them power beyond those of mundanes. Runes are burned into Shadowhunter's skin using steles, and are their most comon tool in their fight against demons.













The Alliance Rune allows Shadowhunters and Downworlders to safety share each other's abilities, giving the Nephilim access to the strenght, speed, and magical abilities of their Downworlders partner, and giving the Downworlders access to the warrior skills of their Nephilim allies. The Mark itself is actually a matching pair of runes, each one meant to be draw on each other by the partners intending to be bound. 














The Agility Rune is a long-lived run that equips the marked Nephilim with agility not just of body, but also of mind. All Nephilim receive this run early in their training giving them the ability to process information quickly and to react













The Swift Rune, is described as a rune that "equips a Shadowhunter with the ability to move deftly and with effortless grace".













The Angelic Power Rune is the first given to the first generation of Shadowhunters by the Angel Raziel. Every Shadowhunter is marked and the rune is frequently used on their weapons to umbue angelic properties to their weapon.













A specific know Biding Rune is the Bind To. It creates a ring of fire-like handcuffs around someone's wrist and is used on criminals to bind their hands. Other binding runes can prevent ones legs from supporting their weight. The Bind To Rune is not to be confused with the Alliance Rune, which has also been referred to as a binding rune, but has a different purpose; or with the Loyalty Rune that binds being(s) to another













The Loyalty Rune (e.g. the Loyal To Rune) is a permanent rune of loyalty that bind the Shadowhunter to the person who marked them.













There are several variation of Healing Runes used by Shadowhunters. Runes such as these can heal grievous, possibly fatal wounds, enabling healing without causing harm or distress. This is the second rune gifted to the Nephilim by the Angel Raziel and is also the second most powerful rune for the Nephilim.
The first most basic healing and pain-killing rune is the Iratze, which closes cutes and wounds in Shadowhunters. It alleviates pain, closes cuts and wounds and temporarily raises the temperature, helping burn our infection much like a fever does. It can also be used in case of minor health concerns or illnesses such as headaches. This rune glows golden when first used before sinking into the skin, not even leaving a scar behind like average Marks. However, the Iratze is mostly ineffective against demon poisons, injuries caused by demonic runes and metal, and is also no considered the best treatment for severeal injuries, such as wounds with something inside that would need removal as the iratze would close the skin over them. 
Like most runes, they are most effective when placed closer to the heart. Also like other runes, they can be drawn as a whole, or partially at first, to be completed when the wearer wished to activate it.













The Rune of Quietude is used by the Silent Brothers to silence themselves once they join the Brotherhood.













The Recall Rune is a single use rune that allows the Nephilim to remembere events that are otherewise hidden from their memory. While powerful enough to recall even distant childhood memories, it only allows the marked to recall events they themselves have experienced or witness.













The Voyance Rune is the most basic and permanent Rune given to Shadowhunters at a young age, typically placed on the back of the person's dominant hand. This serves to enhance and focus the Sight, giving the wearer extrasensory perception, allowing the Shadowhunter to see contemporary events beyond their sight, past concealment, such as glamour, and, with training and practice, to identify Downworlders on sight. 













The Vision Rune is one of the many runes Shadowhunters are able to use safetly, provided to them by the Angel Raziel and is listed in the Gray Book and the Shadowhunter's Codex. Its purpose is currently unknown.













The Fireproof Rune, also known as the Pyr Rune, is a rune of fireproofing, making the wearer and whatever object Marked with it invulnerable to fire, to some extent. As it loses its effect when overpower by fire, it fades to white until it completly disappears.













The Equilibrium Rune gives the wearer perfect balance. This is especially useful in hand-to-hand combat as it makes the Shadowhunter more difficult to knock off their feet. It is permanent and is usually made upon the limbs.













The Soundless Rune is a short-lived rune that allows a Shadowhunter to move about soundlessly as required to avoid detection. They can be drawn on the skin or on the soles of footwear.













The Stamina Rune give the marker Nephilim the capacity for standing fatigue or resisting disease. The powers granted by this rune are not a set duration, but rather they fade as the Nephilim draws on their power.













The Fearless Rune completely eliminates the prospect of fear from the wearer. It literally makes the user afraid of nothing. This allows the wearer to be immune to Agramon's power.













The Precision Rune gives the Nephilim the ability to performe tasks requiring a high degree of precision. When activated, the rune allows the Nephilim an intense focus, attention to detail, and the capacity to repeat tasts exactly. It also instills in its user extremely refined aim, typically of a weapon.













The Fortitude Rune provides a warrior with unshakable resolve, will, inner strenght, the strenght of mind that enables a Nephilim to encounter danger or bear pain or adversity with courage.













Their are several known Marriage Runes, all of which are permanent. One is the Wedded Union Rune, which is placed on the back of the hand of the Shadowhunter getting married, binding the pair in metrimony. Once the marks are made the Nephilim is/are considered married.
Amother is exchanged by the coupe the actual wedding ceremony in the place of rings. One is placed on the arm, and the other over the heart. Through typically permanent, the runes may dissolve and fade if the couple separates. In case of a divorce, and Iron Sister may painfully cut the Mark in two.














Mourning Rune are Marks worn by Shadowhunters to honor a dead loved one. They denote grief, sorrow, and mourning. They are purely symbolic and do nothing to ease suffering. Some of these mourning runes may be permanent. Though the color for mourning among Shadowhunters is white, the mourning runes are red. They can also be drawn in silver on objects such as dresses. One known mourning rune is the Remembrace Rune.













The Deflect/Block Rune helps Shadowhunters fend off incoming blows. Although handy in fierce conflicts and quickly and easily applied, it is often impractical to use in the course of battle. It is most effective when applied on defensive structures. It must constantly be reapplied to be effective.













The Courage in Combat Rune provides those who wear it with bravery above and beyond that of a typical demon killer.













The Speak in Tongues Rune allows marked Nephilim not only to speak and understand any language, but also allows Nephilim to communicate with one another in a way that demons cannot comprehend.













The Heightened Speed Rune, or simply known as the Speed Rune, is a Mark that enables the wearer to move at great speed when required, in any rnviroment or condition. It fades slowly over time.













Mnemosyne Rune is one of many memory Runes, along with a rune called Eidetic Memory. It is a permanent memory rune that grants the Shadowhunter great memory in general.








The Parabatai/Friendship Rune is used to bond two Nephilins. After that bond they turn to be a pair of Nephilim warriors who fight together as lifelong partners, bound together by Oath. Regardless of their gender. Their bond his not reflected only in their closeness and willingness to lay down their lives for one another. But also in Oath - one sword in front of the Council. 
Not all Shadowhunters are required to have Parabatai; it is actually less common to have them. A Shadowhunter has only eighteen years to find and choose a Parabatai; once older than that, the ritual is not longer open to the Shadowhunter.













The Strenght Rune gives Shadowhunters a short but intense brust of increased physically strengh. It is incridbly short-lived and must be reapplied after each use. 













The Insight-Foresight Rune supports mental acutity and inspired thought, to better understand and interpret a situation or human being deeply. It provides the Nephilim the ability to better understand current and past events, as well as the ability to understand events yet to happen, based on current knowledg. This Rune must be applied after each other.

 

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ruotianz 8 years ago
I'm sorry but Jongdae will be leaving this rp
Panda_PrinceJae 8 years ago
hey are you accepting american idols too? If so can I reserve Dylan O'Brien ? If not Then Go Sang Gil?
9fe87b06c06ff8141990 8 years ago
add and reserve jinah
DNABleached 8 years ago
Sorry. I know I said I would stay but Eunhyuk is taking is leave.
dusty-rose 8 years ago
Applied as Jungkook!

thought ya should know ahah ; )
ForgottenMemories013 [A] 8 years ago
Gonna apply as Sunggyu
601c9d563b49da505fc0 8 years ago
Can you please add Ayumi from Morning Musume?
ruotianz 8 years ago
Can you please add Chen from EXO?
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