This roleplay will take place in Calv Labs only (at first). All Workers and Scientists are free to leave the facility whenever, but every character has to be somehow connected or granted entrance to Calv Laboratories, so everybody can roleplay together.
█ Character Information:
01. Character: This Roleplay is an Original-Character-Roleplay. You may or may not use an already existing face, if you don't, your profile must contain a detailed description of your character's looks.
02. Character Types:
- Wild Ones ¦ 4/7
Those so-called Wild Ones are people who lost their families in the war and were raised by other mammals. They all come from different parts of the world, and have been captured - along with an animal of their 'family' - and brought to Bylot Island, where they are now tried to be taught to resocialize. They are needed because of their unique knowledge about animals, so they can tame the Hybrids. What the Scientists don't know: There's a reason the Wild Ones are called that. In the depths of their hearts, they'll always be wild, and what's wild has got to be free. - Hybrids ¦ 4/X
Hybrids are crossings between humans and other mammals. The hopes were simple: Giving humans the best animal features to ensure survival. However, the experiments have failed, and instead of humans with better eye-sight or reflexes, they bred humans with physical animal features, and some wild behaviour, too. Some are more human than others, but all are unpredictable and categorized as 'dangerous'. (If you choose a Hybrid, you have got to have a detailed description of their looks on your profile. All mammal-crossings are allowed, but it has got to be mammals only). - Scientists ¦ 1/X
Calv Laboratories hosts and inhabits Scientists of all kinds. Some research the oceans, some research the earth, some research flora, some fauna, some are Doctors, and some are in the top-secret unit that works with and on the hybrids. The scientists enjoy many advantages: electricity, water, food and, most importantly, a safe home. All of them are initiated into the Hybrid-Work, and while some don't think it's dubious to experiment on humans, others disagree, but have no say in it whatsoever. - Psychologists ¦ 3/7
Every Wild One shares their room not only with their beloved animal, but also with their Psychologist. Through 24/7 therapy, Calv Lab hopes to resocialize them as fast as possible, and have them on their side. Psychologists always accompany their Protégé, unless told differently from above. Whatever Relationship a Psychologist and their Protégé have is up to them. Psychologists will be assigned to the Wild Ones by the main admin. - Workers ¦ 2/X
Not only Scientists are trusted with the Hybrids, but also regular workers in the Lab. All of them live outside of the Laboratory in small communities, but work there as Cooks, Cleaners, Teachers (for Wild Ones), and whatever profession you can possibly think of.
█ Events:
There will be several events in this roleplay. Before every event, an announcement will be posted in which you can 'apply' for the event by simply commenting something along the lines of 'I'm in.' This is simply to avoid inactivity during an event. 24 hours after the announcement was posted, personal messages will be sent out to every roleplayer that's part of the event. There will be a 'Big Event', a plot that applies for everybody, and personal events, that will be for your Character only. In those personal events your Character will be paired up with one or two other people. Those events will be competitions amongst the different groups, and the winner will be determined at the end. The Roleplay's plot will proceed according to the Event's outcome. The people who did not participate in the event will be carried along with the plot, but will have no say in the outcome and change of plot.
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