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PLAYGROUND FOR THE RICH
UPGRADE APPRENTICE to HUNTER: 500pts
UPGRADE HUNTER to HIGH-RANKING HUNTER: 500pts (after purchasing, please roll the dice. 1=water. 2=air. 3=fire. 4=earth. 5=lightning. 6=re-roll. Then PM admin Key so we can discuss what your power can do. Please note that having an a fire element does not mean 'fire control'. Rather you will have an ability that effects your vision or prescence, and etc).
UPGRADE FLEDGLING to PUREBLOOD: 500pts
UPGRADE PUREBLOOD to ANCIENT: 500pts
SACRED JEWERLY (high-ranking hunters only): 1000pts. Amplifies your power. Ex: a fire elemental will be able to create small-scale flames when wearing a piece of sacred jewelry.
HADE's CURSE (ancient-vampires only):
1000pts. Grants flight ability OR the 'imprint' ability (makes a weaker creature your eternal slave [please consent with the other rp'er before doing so]).
EVERMORE (donors only): 100pts
Upon buying, donors can eat an evermore pill to increase their blood-supply. Can only be taken 3 times a day
More coming soon... (suggestions are welcome).