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story builder
They often say two heads are better than one, and though I don’t always agree, collaborative writing can be one of the most intriguing and inventive forms of writing in existence. With Story Time, one person begins by saying the beginning word, phrase or sentence to his or her collaborative partner. Once done, the other player reciprocates with another word, phrase or sentence that directly builds off the narrative begun in by the first player. Whether the resulting story is terrific or horrendous, a shotgun of a story or an epic, the back-and-forth prose eventually builds a potentially-cohesive plot line. The flow and style is never as eloquent or seamless as it would be if crafted by a single writer, but the capacity for unforeseen twists and the shroud of mystery surrounding the next phrase or sentence is often compelling enough to keep it going. Feel free to add restrictions, such as a specified word count per text or other structural elements hindering people from spouting off the first thing that comes to mind.
Example: Let’s take the classic fairy-tale route for example. You might send a text with one of the most cliche lines of literature lore,”Once upon a time.” Building upon what you said, the other player might follow with “there lived a lonely typist who never spoke.” I admit it’s probably not the most exhilarating or enticing story introduction you’ve ever heard, but it’s a start. Afterward, you would respond with another phrase, then your partner, then you… and so on and so forth.
Example: Let’s take the classic fairy-tale route for example. You might send a text with one of the most cliche lines of literature lore,”Once upon a time.” Building upon what you said, the other player might follow with “there lived a lonely typist who never spoke.” I admit it’s probably not the most exhilarating or enticing story introduction you’ve ever heard, but it’s a start. Afterward, you would respond with another phrase, then your partner, then you… and so on and so forth.