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quotes
Quotes is the classic game of attribution and trivial knowledge. The concept is fairly self-explanatory and straight-forward to the point where I doubt it even needs an explanation. One player presents his or her opponent with a quote over text – whether it be an iconic movie line, a famous song lyric or any number of standout quotations in existence – while the other attempts to determine the specific actor, musician or other attributable person from which the line originates. It helps if two people share similar tastes in regards to the people they quote, but players can always offer one each other hints if a quote is particularly difficult to pinpoint without further clarification. Additional rules, such as time limits and lives, can always be implemented if your opponent is taking ages to come up with an answer or if you want to designate an ending point. The game’s drawback? It’s based on the honest policy, meaning you never know if your opponent pulled correct answer from his or her brain, or from IMDB.
Example: Assuming it’s your turn, you may text my opponent the line “even the genius asks questions.” If your opponent was versed in the realm of mid-’90s hip-hop, or hip-hop in general for that matter, he or she may respond with “Tupac Shakur” or name the specific song title. However, they also may remain dumbfounded, thus clenching your victory. The game proceeds back and forth in a similar manner, dictated by the number of allotted lives or until you just become bored beyond belief.
Example: Assuming it’s your turn, you may text my opponent the line “even the genius asks questions.” If your opponent was versed in the realm of mid-’90s hip-hop, or hip-hop in general for that matter, he or she may respond with “Tupac Shakur” or name the specific song title. However, they also may remain dumbfounded, thus clenching your victory. The game proceeds back and forth in a similar manner, dictated by the number of allotted lives or until you just become bored beyond belief.