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breakdown
With Breakdown, players must break apart a word and rearrange its letters to create as many different word combinations as possible within an allotted time frame. There’s not much to it — one player presents the word via text and his or her opponent replies with a series of words that can be constructed using the letters from the aforementioned word — but you always incorporate more restrictive rules, such as point values based on word length, if you find it too easy or seek a greater challenge. The winner depends on who manages to create the most legitimate number of words within the time frame and specified number of rounds. Although not always the case, longer words often present greater opportunity for reconstruction and more resulting word choices.
Example: Imagine your opponent presented you with the word “cornucopia” via text. You would begin rattling off as many words as you can muster that can be configured from the letters in cornucopia (i.e. corn, pun, piano). You would continue doing so until the allotted time runs out or you’ve completely blanked on new words. Your opponent would then tally the results before you present him with a word of your choice and the game continues.
Example: Imagine your opponent presented you with the word “cornucopia” via text. You would begin rattling off as many words as you can muster that can be configured from the letters in cornucopia (i.e. corn, pun, piano). You would continue doing so until the allotted time runs out or you’ve completely blanked on new words. Your opponent would then tally the results before you present him with a word of your choice and the game continues.