11 | 12 | 13 | 14 | 15 | 16 |
21 | 22 | 23 | 24 | 25 | 26 |
31 | 32 | 33 | 34 | 35 | 36 |
41 | 42 | 43 | 44 | 45 | 46 |
51 | 52 | 53 | 54 | 55 | 56 |
61 | 62 | 63 | 64 | 65 | 66 |
Rules
- This is the medical supplies challenge. Assume you have sufficient amounts of every other resource for your group. Extra survivors means you need extra supplies.
- 1 bandage is good for 2 uses, and 1 health kit is good for 4 uses. 1 bottle of pain pills has 12 pills in them, and you need two to work well, so one pill bottle should be sufficient for everyone. There are chances for injuries, so try and stock up enough to patch yourselves up and still have some left over. This is the apocalypse though, so you might not get lucky. Do what you can with the worst injuries and hope you find more for the simpler wounds the next day!
- There are women survivors in this place, so there will be feminine products you can find. Each pack contains 18 tampons and 14 pads. Feel free to leave these or keep them in case you gain a survivor that's a woman.
- Roll the die twice to find out how your adventure plays out
- It's best to choose one person and have them be the designated "dice roller", this can be the same person as the one that keeps track of the materials you have, or you can have a separate person keep track
- Example: Hyungsoo rolls a 3 and then a 6. The group then clicks on the number 36 to see what event or choice is triggered
- The number you click on is a hyperlink that leads to a card that tells you what happens. Just rp that event or challenge out and then continue on.
- When you get the "You're done for the day" tile, you have to stop foraging for the "day". You can choose why you can't go on anymore, blockade, heavy rain, serious injury, etc. You make camp where you are and you all "sleep" and start again when you "wake up". However, if you find your resource at zero by the end of the day, it's game over! Feel free to start again from the beginning if you'd like though~
- In the event that you immediately get this tile, you may choose to ignore it and roll again OR spend the day at your starting point/wherever you made camp.
- Certain events will have you debate amongst your group. Roleplay this out until your group comes to a decision and then continue reading the card if there's more to it.
- Certain events also give you the opportunity to recruit other survivors. While they have the chance of needing medical attention, they definitely need food and water just as you do, so you need to make sure you have enough food and water for the additions to your group should you recruit them.
- If you come across a merchant, you can trade with him! If you find yourself low on medical supplies but have extra supplies of other things, then you can trade those things for the number of medical supplies listed. The same goes for having an abundance of meds but needing extra supplies for extra survivors, you can trade the meds for those supplies.